Woz
06/2006 - Present
Woz is a new pen-based software environment that enables a user to construct a collection of screen sketches that represent a user interface, then use them to perform an early evaluation with prospective users. Read more
Environment: C# / .NET Framework 2.0, Tablet PC SDK 1.7
Documents: CHI 2007 Work-in-Progress | Architecture Diagram
Website: http://www.savagepixel.com/wiki/
Download: N/A (In Development)
cXviewer
01/2006 - 04/2006
Views 3D meshes exported into the OGRE format. The user may also play single or multiple mesh animations simultaneously, among other things.
Environment: C# / .NET Framework 2.0, OGRE
Documents: Design Document
Download: cXviewer.zip (14,093 KB)
Requires .NET 2.0 Runtime
GALVIS
01/2006 - 04/2006
A graph algorithm visualizer and tutor. GALVIS uses 3D graphics. Also, new graphs can be added dynamically through XML and be used in the program.
Environment: C# / .NET Framework 2.0, OGRE
Documents: System Requirements Specification
Download: GALVIS.zip (3,558 KB)
Requires .NET 2.0 Runtime
CipherMapEditor
01/2004 - 04/2004
In-game map/level editor made for the Cipher Game Engine. The in-game UI library was written from scratch. User may easily add and edit meshes/lights/particle effects/sky boxes/lens flares to the world, etc. Read more
Environment: C++ / Cipher Game Engine
Website: http://cipherplusplus.sourceforge.net
Download: CipherMapEditor.zip (28,483 KB)
Type 'greenwood.map' into File Name textbox and click folder button to view sample map
OpenGL Maze
11/2006 - 1 week
This maze program was written in straight C and straight OpenGL. The maze is loaded from a file. Also, textures are applied to the blocks and there is a debug mode where you can freely view the maze.
Environment: C / OpenGL
Download: OpenGLMaze.zip (1,695 KB)
Games
01/2000 - 06/2002
I wrote these three games in my sophomore, junior, and senior years of highschool, respectively. I built these games as a means of learning how to program, and grew a fancy for game programming in the process.
Environment: C++ / DirectX 7.0
Download: 162MEH.zip   MortalCombat.zip   BustAMove.zip
Maya Animation
06/2006 - 3 weeks
I made this for a 3D animation class I took at WSU. The assignment was to create an architectural flythrough, complete with music. The music was created by some friends of mine for this video.
Environment: Maya 6.0
Download: AnzorArchFlythrough.wmv (5,725 KB)
Sunnyland Website
08/2004 - 12/2004
Website a partner and I created for a chemistry professor here at WSU.
Environment: PHP, MySQL
Website: http://www.wsu.edu/~chembio
WSU Chemistry Website
01/2005 - 05/2005
A partner and I created the departmental website for the Chemistry Department here at WSU. This website has just recently been redesigned, so you'll have to see the screenshots.
Environment: PHP, MySQL